Minamoto no Yoshitsune
peacekeeping (spender)
Skills
Skill 1KyohachiryuA heavy skill hit on one target, with a chance to add two seconds of extra damage, one tick each second.
Skill 2Trial in Kurama-deraHis cavalry gain attack and some march speed.
Skill 3Master of KendoHis troop deals more damage to barbarians.
Skill 4WarlordHis normal attacks sometimes leave the target taking more damage for three seconds.
Community builds
Builds for Minamoto no YoshitsuneOverview
Spender barbarian-fort rally lead; also granted by the First Recharge Bonus offer.
Pairings
- Alexander Nevsky · as primary
Budget deputy option: Yoshitsune's cheap single-target nuke slots under Nevsky's cavalry buffs without changing the playstyle.
- Cao Cao · as deputy
Two single-target cavalry nukers; Cao Cao's march speed delivers Yoshitsune's burst before the target can disengage.
- Baibars · as deputy
Baibars' AoE slow holds a crowd in place for Yoshitsune's single-target execution.
- Pelagius · as deputy
Pelagius' cavalry skill kit backs Yoshitsune's nuke, and his post-rework S rating may lift this beyond a budget pick.
Counters & matchups
Minamoto no Yoshitsune is built for barbarians and forts (Peacekeeping talents), so it is not favoured against other governors’ marches.
Cavalry holds the edge over archers and gives it up to infantry, whatever the scenario.
